Stats endpoint
Here is an example of code in JavaScript to save the stats of the plugin
interface AppInfos { version_name: string action: 'delete' | 'reset' | 'set' | 'get' | 'set_fail' | 'update_fail' | 'download_fail' | 'windows_path_fail' | 'canonical_path_fail' | 'directory_path_fail' | 'unzip_fail' | 'low_mem_fail' | 'update_fail' | 'download_10' | 'download_20' | 'download_30' | 'download_40' | 'download_50' | 'download_60' | 'download_70' | 'download_80' | 'download_90' | 'download_complete' | 'decrypt_fail' | 'app_moved_to_foreground' | 'app_moved_to_background' version_build: string version_code: string version_os: string plugin_version: string platform: string app_id: string device_id: string custom_id?: string is_prod?: boolean is_emulator?: boolean}
export const handler: Handler = async (event) => { const body = JSON.parse(event.body || '{}') as AppInfos const { platform, app_id, action, version_code, version_os, device_id, version_name, version_build, plugin_version, } = body console.log('update asked', platform, app_id, action, version_os, version_code, device_id, version_name, version_build, plugin_version) // Save it in your database return { status: 'ok' }}
This endpoint should return a JSON:
{ "status": "ok" }
Actions:
- delete : when a bundle is deleted locally
- reset : when the app reset to the built-in bundle
- set : when app sets a new bundle
- set_fail : when app couldn’t find the ID of the bundle set
- update_fail : send after the delay and
notifyAppReady
never called - download_fail : when download never finished
- download_complete: When download finish
- download_xx: Send every 10% of download ex : download_20, download_70
- update_fail: when the bundle fails to do
notifyAppReady
in the timeframe