Lompat ke isi

Mulai Menggunakan

Jendela terminal
bun add @capgo/native-audio
bunx cap sync
import { NativeAudio } from '@capgo/native-audio';

Konfigurasi pemutar audio

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.configure({} as ConfigureOptions);

Muat file audio

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.preload({} as PreloadOptions);

Mainkan file audio sekali dengan membersihkan otomatis

Metode yang dirancang untuk pemutaran audio sederhana, tunggal, seperti suara peringatan, feedback UI, atau klip audio pendek lainnya yang tidak memerlukan pengelolaan status manual.

Fitur Utama:

  • Fire-and-forget: Tidak perlu memuat manual, memutar, menghentikan, atau melepaskan
  • Auto-cleanup: Asset akan di-unload secara otomatis setelah pemutaran selesai
  • Pilihan penghapusan file: Dapat menghapus file lokal setelah pemutaran (bermanfaat untuk file sementara)
  • Mengembalikan assetId: Dapat masih mengontrol pemutaran jika perlu (pause, stop, dll.)

Penggunaan Kasus:

  • Suara peringatan
  • Efek suara UI (klik tombol, peringatan)
  • Klip suara pendek yang bermain sekali
  • File audio sementara yang harus dibersihkan

Perbandingan dengan play():

  • play()Memerlukan langkah-langkah pra-muat, main, dan melepaskan manual
  • playOnce()Menangani segalanya secara otomatis dengan panggilan tunggal
import { NativeAudio } from '@capgo/native-audio';
// Simple one-shot playback
await NativeAudio.playOnce({ assetPath: 'audio/notification.mp3' });
// Play and delete the file after completion
await NativeAudio.playOnce({
assetPath: 'file:///path/to/temp/audio.mp3',
isUrl: true,
deleteAfterPlay: true
});
// Get the assetId to control playback
const { assetId } = await NativeAudio.playOnce({
assetPath: 'audio/long-track.mp3',
autoPlay: true
});
// Later, you can stop it manually if needed
await NativeAudio.stop({ assetId });

Periksa jika file audio telah dimuat

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.isPreloaded({} as PreloadOptions);

Mainkan file audio

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.play({} as AssetPlayOptions);

Pause file audio

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.pause({} as AssetPauseOptions);

Mulai ulang file audio

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.resume({} as AssetResumeOptions);

Hentikan file audio

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.loop({} as Assets);

Hentikan file audio

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.stop({} as AssetStopOptions);

Mengosongkan file audio

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.unload({} as Assets);

Atur volume file audio

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.setVolume({} as AssetVolume);

Atur kecepatan file audio

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.setRate({} as AssetRate);

Atur waktu saat ini file audio

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.setCurrentTime({} as AssetSetTime);

Dapatkan waktu saat ini dari file audio

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.getCurrentTime({} as Assets);

Dapatkan durasi file audio dalam detik

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.getDuration({} as Assets);

Periksa apakah file audio sedang bermain

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.isPlaying({} as Assets);

Hapus cache audio untuk file audio remote

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.clearCache();

Atur mode logging debug

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.setDebugMode({} as { enabled: boolean });

Nonaktifkan plugin dan kembalikan pengaturan sesi audio asli Methode ini menghentikan semua audio yang sedang bermain dan mengembalikan perubahan sesi audio yang dibuat oleh plugin Gunakan ini ketika Anda perlu memastikan konsistensi dengan plugin audio lainnya

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.deinitPlugin();
export interface ConfigureOptions {
/**
* focus the audio with Audio Focus
*/
focus?: boolean;
/**
* Play the audio in the background
*/
background?: boolean;
/**
* Ignore silent mode, works only on iOS setting this will nuke other audio apps
*/
ignoreSilent?: boolean;
/**
* Show audio playback in the notification center (iOS and Android)
* When enabled, displays audio metadata (title, artist, album, artwork) in the system notification
* and Control Center (iOS) or lock screen.
*
* **Important iOS Behavior:**
* Enabling this option changes the audio session category to `.playback` with `.default` mode,
* which means your app's audio will **interrupt** other apps' audio (like background music from
* Spotify, Apple Music, etc.) instead of mixing with it. This is required for the Now Playing
* info to appear in Control Center and on the lock screen.
*
* **Trade-offs:**
* - `showNotification: true` → Shows Now Playing controls, but interrupts other audio
* - `showNotification: false` → Audio mixes with other apps, but no Now Playing controls
*
* Use this when your app is the primary audio source (music players, podcast apps, etc.).
* Disable this for secondary audio like sound effects or notification sounds where mixing
* with background music is preferred.
*
* @see https://github.com/Cap-go/capacitor-native-audio/issues/202
*/
showNotification?: boolean;
/**
* Enable background audio playback (Android only)
*
* When enabled, audio will continue playing when the app is backgrounded or the screen is locked.
* The plugin will skip the automatic pause/resume logic that normally occurs when the app
* enters the background or returns to the foreground.
*
* **Important Android Requirements:**
* To use background playback on Android, your app must:
* 1. Declare the required permissions in `AndroidManifest.xml`:
* - `<uses-permission android:name="android.permission.FOREGROUND_SERVICE" />`
* - `<uses-permission android:name="android.permission.FOREGROUND_SERVICE_MEDIA_PLAYBACK" />`
* - `<uses-permission android:name="android.permission.WAKE_LOCK" />`
* 2. Start a Foreground Service with a media-style notification before backgrounding
* (the plugin does not automatically create or manage the foreground service)
* 3. Use `showNotification: true` to display playback controls in the notification
*
* **Usage Example:**
* ```typescript
* await NativeAudio.configure({
* backgroundPlayback: true,
* showNotification: true
* });
* // Start your foreground service here
* // Then preload and play audio as normal
* ```
*
* @default false
* @platform Android
* @since 8.2.0
*/
backgroundPlayback?: boolean;
}
export interface PreloadOptions {
/**
* Path to the audio file, relative path of the file, absolute url (file://) or remote url (https://)
* Supported formats:
* - MP3, WAV (all platforms)
* - M3U8/HLS streams (iOS and Android)
*/
assetPath: string;
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
/**
* Volume of the audio, between 0.1 and 1.0
*/
volume?: number;
/**
* Audio channel number, default is 1
*/
audioChannelNum?: number;
/**
* Is the audio file a URL, pass true if assetPath is a `file://` url
* or a streaming URL (m3u8)
*/
isUrl?: boolean;
/**
* Metadata to display in the notification center when audio is playing.
* Only used when `showNotification: true` is set in `configure()`.
*
* See {@link ConfigureOptions.showNotification} for important details about
* how this affects audio mixing behavior on iOS.
*
* @see NotificationMetadata
*/
notificationMetadata?: NotificationMetadata;
/**
* Custom HTTP headers to include when fetching remote audio files.
* Only used when isUrl is true and assetPath is a remote URL (http/https).
* Example: { 'x-api-key': 'abc123', 'Authorization': 'Bearer token' }
*
* @since 7.10.0
*/
headers?: Record<string, string>;
}
export interface PlayOnceOptions {
/**
* Path to the audio file, relative path of the file, absolute url (file://) or remote url (https://)
* Supported formats:
* - MP3, WAV (all platforms)
* - M3U8/HLS streams (iOS and Android)
*/
assetPath: string;
/**
* Volume of the audio, between 0.1 and 1.0
* @default 1.0
*/
volume?: number;
/**
* Is the audio file a URL, pass true if assetPath is a `file://` url
* or a streaming URL (m3u8)
* @default false
*/
isUrl?: boolean;
/**
* Automatically start playback after loading
* @default true
*/
autoPlay?: boolean;
/**
* Delete the audio file from disk after playback completes
* Only works for local files (file:// URLs), ignored for remote URLs
* @default false
* @since 7.11.0
*/
deleteAfterPlay?: boolean;
/**
* Metadata to display in the notification center when audio is playing.
* Only used when `showNotification: true` is set in `configure()`.
*
* See {@link ConfigureOptions.showNotification} for important details about
* how this affects audio mixing behavior on iOS.
*
* @see NotificationMetadata
* @since 7.10.0
*/
notificationMetadata?: NotificationMetadata;
/**
* Custom HTTP headers to include when fetching remote audio files.
* Only used when isUrl is true and assetPath is a remote URL (http/https).
* Example: { 'x-api-key': 'abc123', 'Authorization': 'Bearer token' }
*
* @since 7.10.0
*/
headers?: Record<string, string>;
}
export interface PlayOnceResult {
/**
* The internally generated asset ID for this playback
* Can be used to control playback (pause, stop, etc.) before completion
*/
assetId: string;
}
export interface AssetPlayOptions {
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
/**
* Time to start playing the audio, in seconds
*/
time?: number;
/**
* Delay to start playing the audio, in seconds
*/
delay?: number;
/**
* Volume of the audio, between 0.1 and 1.0
*/
volume?: number;
/**
* Whether to fade in the audio
*/
fadeIn?: boolean;
/**
* Whether to fade out the audio
*/
fadeOut?: boolean;
/**
* Fade in duration in seconds.
* Only used if fadeIn is true.
* Default is 1s.
*/
fadeInDuration?: number;
/**
* Fade out duration in seconds.
* Only used if fadeOut is true.
* Default is 1s.
*/
fadeOutDuration?: number;
/**
* Time in seconds from the start of the audio to start fading out.
* Only used if fadeOut is true.
* Default is fadeOutDuration before end of audio.
*/
fadeOutStartTime?: number;
}
export interface AssetPauseOptions {
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
/**
* Whether to fade out the audio before pausing
*/
fadeOut?: boolean;
/**
* Fade out duration in seconds.
* Default is 1s.
*/
fadeOutDuration?: number;
}
export interface AssetResumeOptions {
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
/**
* Whether to fade in the audio during resume
*/
fadeIn?: boolean;
/**
* Fade in duration in seconds.
* Default is 1s.
*/
fadeInDuration?: number;
}
export interface Assets {
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
}
export interface AssetStopOptions {
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
/**
* Whether to fade out the audio before stopping
*/
fadeOut?: boolean;
/**
* Fade out duration in seconds.
* Default is 1s.
*/
fadeOutDuration?: number;
}
export interface AssetVolume {
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
/**
* Volume of the audio, between 0.1 and 1.0
*/
volume: number;
/**
* Time over which to fade to the target volume, in seconds. Default is 0s (immediate).
*/
duration?: number;
}
export interface AssetRate {
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
/**
* Rate of the audio, between 0.1 and 1.0
*/
rate: number;
}
export interface AssetSetTime {
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
/**
* Time to set the audio, in seconds
*/
time: number;
}

Halaman ini dibuat dari plugin’s src/definitions.ts. Re-run sinkronisasi ketika publik API berubah di atas.