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Getting Started

GitHub

Install

Install
Terminalfenster
npm install @capgo/capacitor-native-audio
npx cap sync

Import

Import
import { NativeAudio } from '@capgo/capacitor-native-audio';

API Übersicht

API Übersicht

configure

Konfiguration

Die Audio-Player-Konfiguration

import { NativeAudio } from '@capgo/capacitor-native-audio';
await NativeAudio.configure({} as ConfigureOptions);

Ein Audio-Datei laden

import { NativeAudio } from '@capgo/capacitor-native-audio';
await NativeAudio.preload({} as PreloadOptions);

Ein Audio-Datei einmal abspielen und automatisch bereinigen

Methode für einfache, einmalige Audioabspielungen, wie Benachrichtigungen, UI-Feedback oder andere kurze Audio-Clips, bei denen kein manuelles Zustandsmanagement erforderlich ist.

Hauptmerkmale:

  • Fire-and-forget: Keine manuelle Vorbereitung, Abspielung, Stop oder Entladung erforderlich
  • Auto-bereinigung: Der Asset wird automatisch gelöscht, nachdem die Abspielung abgeschlossen ist
  • Optionale Datei-Löschen: Kann lokale Dateien nach Abspielung löschen (nützlich für temporäre Dateien)
  • Returns assetId: Kann noch die Steuerung des Abspielens durchführen, wenn nötig (Pause, Stop usw.)

Verwendungsfälle:

  • Benachrichtigungsgeräusche
  • Benutzeroberflächengeräusche (Schaltflächenklicks, Warnungen)
  • Kurze Audio-Clips, die einmal abgespielt werden
  • Temporäre Audio-Dateien, die gelöscht werden sollten

Vergleich mit der regulären play():

  • play(): Erfordert manuelle Vorkomprimierung, Abspielung und Auflösungsschritte
  • playOnce(): Handhabt alles automatisch mit einem einzigen Aufruf
import { NativeAudio } from '@capgo/capacitor-native-audio';
// Simple one-shot playback
await NativeAudio.playOnce({ assetPath: 'audio/notification.mp3' });
// Play and delete the file after completion
await NativeAudio.playOnce({
assetPath: 'file:///path/to/temp/audio.mp3',
isUrl: true,
deleteAfterPlay: true
});
// Get the assetId to control playback
const { assetId } = await NativeAudio.playOnce({
assetPath: 'audio/long-track.mp3',
autoPlay: true
});
// Later, you can stop it manually if needed
await NativeAudio.stop({ assetId });

Überprüfen Sie, ob ein Audio-Datei vorab geladen ist

import { NativeAudio } from '@capgo/capacitor-native-audio';
await NativeAudio.isPreloaded({} as PreloadOptions);

Wiedergabe einer Audio-Datei

import { NativeAudio } from '@capgo/capacitor-native-audio';
await NativeAudio.play({} as AssetPlayOptions);

Pausieren einer Audio-Datei

import { NativeAudio } from '@capgo/capacitor-native-audio';
await NativeAudio.pause({} as AssetPauseOptions);

Fortsetzen einer Audio-Datei

import { NativeAudio } from '@capgo/capacitor-native-audio';
await NativeAudio.resume({} as AssetResumeOptions);

Ein Audio-Datei stoppen

import { NativeAudio } from '@capgo/capacitor-native-audio';
await NativeAudio.loop({} as Assets);

Ein Audio-Datei stoppen

import { NativeAudio } from '@capgo/capacitor-native-audio';
await NativeAudio.stop({} as AssetStopOptions);

Ein Audio-Datei entladen

import { NativeAudio } from '@capgo/capacitor-native-audio';
await NativeAudio.unload({} as Assets);

Die Lautstärke einer Audio-Datei einstellen

import { NativeAudio } from '@capgo/capacitor-native-audio';
await NativeAudio.setVolume({} as AssetVolume);

Die Geschwindigkeit eines Audio-Dateis einstellen

import { NativeAudio } from '@capgo/capacitor-native-audio';
await NativeAudio.setRate({} as AssetRate);

Die aktuelle Zeit eines Audio-Dateis einstellen

import { NativeAudio } from '@capgo/capacitor-native-audio';
await NativeAudio.setCurrentTime({} as AssetSetTime);

Die aktuelle Zeit eines Audio-Dateis abrufen

import { NativeAudio } from '@capgo/capacitor-native-audio';
await NativeAudio.getCurrentTime({} as Assets);

Die Länge eines Audio-Dateis in Sekunden abrufen

import { NativeAudio } from '@capgo/capacitor-native-audio';
await NativeAudio.getDuration({} as Assets);

Überprüfen Sie, ob ein Audio-Datei abgespielt wird

import { NativeAudio } from '@capgo/capacitor-native-audio';
await NativeAudio.isPlaying({} as Assets);

Löschen Sie die Audio-Cache für remote Audio-Dateien

import { NativeAudio } from '@capgo/capacitor-native-audio';
await NativeAudio.clearCache();

Debug-Modus-Protokollierung einrichten

import { NativeAudio } from '@capgo/capacitor-native-audio';
await NativeAudio.setDebugMode({} as { enabled: boolean });

Deinitialisieren Sie das Plugin und setzen die ursprünglichen Audio-Sitzungs-Einstellungen wieder her Diese Methode stoppt alle abgespielten Audio-Dateien und kehrt alle Audio-Sitzungs-Änderungen zurück, die durch das Plugin vorgenommen wurden Verwenden Sie dies, wenn Sie sicherstellen müssen, dass die Kompatibilität mit anderen Audio-Plugins gewährleistet ist

import { NativeAudio } from '@capgo/capacitor-native-audio';
await NativeAudio.deinitPlugin();
export interface ConfigureOptions {
/**
* focus the audio with Audio Focus
*/
focus?: boolean;
/**
* Play the audio in the background
*/
background?: boolean;
/**
* Ignore silent mode, works only on iOS setting this will nuke other audio apps
*/
ignoreSilent?: boolean;
/**
* Show audio playback in the notification center (iOS and Android)
* When enabled, displays audio metadata (title, artist, album, artwork) in the system notification
* and Control Center (iOS) or lock screen.
*
* **Important iOS Behavior:**
* Enabling this option changes the audio session category to `.playback` with `.default` mode,
* which means your app's audio will **interrupt** other apps' audio (like background music from
* Spotify, Apple Music, etc.) instead of mixing with it. This is required for the Now Playing
* info to appear in Control Center and on the lock screen.
*
* **Trade-offs:**
* - `showNotification: true` → Shows Now Playing controls, but interrupts other audio
* - `showNotification: false` → Audio mixes with other apps, but no Now Playing controls
*
* Use this when your app is the primary audio source (music players, podcast apps, etc.).
* Disable this for secondary audio like sound effects or notification sounds where mixing
* with background music is preferred.
*
* @see https://github.com/Cap-go/capacitor-native-audio/issues/202
*/
showNotification?: boolean;
/**
* Enable background audio playback (Android only)
*
* When enabled, audio will continue playing when the app is backgrounded or the screen is locked.
* The plugin will skip the automatic pause/resume logic that normally occurs when the app
* enters the background or returns to the foreground.
*
* **Important Android Requirements:**
* To use background playback on Android, your app must:
* 1. Declare the required permissions in `AndroidManifest.xml`:
* - `<uses-permission android:name="android.permission.FOREGROUND_SERVICE" />`
* - `<uses-permission android:name="android.permission.FOREGROUND_SERVICE_MEDIA_PLAYBACK" />`
* - `<uses-permission android:name="android.permission.WAKE_LOCK" />`
* 2. Start a Foreground Service with a media-style notification before backgrounding
* (the plugin does not automatically create or manage the foreground service)
* 3. Use `showNotification: true` to display playback controls in the notification
*
* **Usage Example:**
* ```typescript
* await NativeAudio.configure({
* backgroundPlayback: true,
* showNotification: true
* });
* // Start your foreground service here
* // Then preload and play audio as normal
* ```
*
* @default false
* @platform Android
* @since 8.2.0
*/
backgroundPlayback?: boolean;
}
export interface PreloadOptions {
/**
* Path to the audio file, relative path of the file, absolute url (file://) or remote url (https://)
* Supported formats:
* - MP3, WAV (all platforms)
* - M3U8/HLS streams (iOS and Android)
*/
assetPath: string;
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
/**
* Volume of the audio, between 0.1 and 1.0
*/
volume?: number;
/**
* Audio channel number, default is 1
*/
audioChannelNum?: number;
/**
* Is the audio file a URL, pass true if assetPath is a `file://` url
* or a streaming URL (m3u8)
*/
isUrl?: boolean;
/**
* Metadata to display in the notification center when audio is playing.
* Only used when `showNotification: true` is set in `configure()`.
*
* See {@link ConfigureOptions.showNotification} for important details about
* how this affects audio mixing behavior on iOS.
*
* @see NotificationMetadata
*/
notificationMetadata?: NotificationMetadata;
/**
* Custom HTTP headers to include when fetching remote audio files.
* Only used when isUrl is true and assetPath is a remote URL (http/https).
* Example: { 'x-api-key': 'abc123', 'Authorization': 'Bearer token' }
*
* @since 7.10.0
*/
headers?: Record<string, string>;
}
export interface PlayOnceOptions {
/**
* Path to the audio file, relative path of the file, absolute url (file://) or remote url (https://)
* Supported formats:
* - MP3, WAV (all platforms)
* - M3U8/HLS streams (iOS and Android)
*/
assetPath: string;
/**
* Volume of the audio, between 0.1 and 1.0
* @default 1.0
*/
volume?: number;
/**
* Is the audio file a URL, pass true if assetPath is a `file://` url
* or a streaming URL (m3u8)
* @default false
*/
isUrl?: boolean;
/**
* Automatically start playback after loading
* @default true
*/
autoPlay?: boolean;
/**
* Delete the audio file from disk after playback completes
* Only works for local files (file:// URLs), ignored for remote URLs
* @default false
* @since 7.11.0
*/
deleteAfterPlay?: boolean;
/**
* Metadata to display in the notification center when audio is playing.
* Only used when `showNotification: true` is set in `configure()`.
*
* See {@link ConfigureOptions.showNotification} for important details about
* how this affects audio mixing behavior on iOS.
*
* @see NotificationMetadata
* @since 7.10.0
*/
notificationMetadata?: NotificationMetadata;
/**
* Custom HTTP headers to include when fetching remote audio files.
* Only used when isUrl is true and assetPath is a remote URL (http/https).
* Example: { 'x-api-key': 'abc123', 'Authorization': 'Bearer token' }
*
* @since 7.10.0
*/
headers?: Record<string, string>;
}
export interface PlayOnceResult {
/**
* The internally generated asset ID for this playback
* Can be used to control playback (pause, stop, etc.) before completion
*/
assetId: string;
}
export interface AssetPlayOptions {
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
/**
* Time to start playing the audio, in seconds
*/
time?: number;
/**
* Delay to start playing the audio, in seconds
*/
delay?: number;
/**
* Volume of the audio, between 0.1 and 1.0
*/
volume?: number;
/**
* Whether to fade in the audio
*/
fadeIn?: boolean;
/**
* Whether to fade out the audio
*/
fadeOut?: boolean;
/**
* Fade in duration in seconds.
* Only used if fadeIn is true.
* Default is 1s.
*/
fadeInDuration?: number;
/**
* Fade out duration in seconds.
* Only used if fadeOut is true.
* Default is 1s.
*/
fadeOutDuration?: number;
/**
* Time in seconds from the start of the audio to start fading out.
* Only used if fadeOut is true.
* Default is fadeOutDuration before end of audio.
*/
fadeOutStartTime?: number;
}
export interface AssetPauseOptions {
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
/**
* Whether to fade out the audio before pausing
*/
fadeOut?: boolean;
/**
* Fade out duration in seconds.
* Default is 1s.
*/
fadeOutDuration?: number;
}
export interface AssetResumeOptions {
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
/**
* Whether to fade in the audio during resume
*/
fadeIn?: boolean;
/**
* Fade in duration in seconds.
* Default is 1s.
*/
fadeInDuration?: number;
}
export interface Assets {
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
}
export interface AssetStopOptions {
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
/**
* Whether to fade out the audio before stopping
*/
fadeOut?: boolean;
/**
* Fade out duration in seconds.
* Default is 1s.
*/
fadeOutDuration?: number;
}
export interface AssetVolume {
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
/**
* Volume of the audio, between 0.1 and 1.0
*/
volume: number;
/**
* Time over which to fade to the target volume, in seconds. Default is 0s (immediate).
*/
duration?: number;
}
export interface AssetRate {
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
/**
* Rate of the audio, between 0.1 and 1.0
*/
rate: number;
}
export interface AssetSetTime {
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
/**
* Time to set the audio, in seconds
*/
time: number;
}

Diese Seite wird aus dem Plugin generiert. src/definitions.tsRe-run die Synchronisation, wenn die öffentliche API upstream geändert wird.

Wenn Sie native Medien und Interfaceverhalten planen, verbinden Sie es mit Getting Started für die Verbindung von native Audio Verwenden Sie @capgo/capacitor-native-audio für die native Fähigkeit in @capgo/capacitor-native-audio, Mit @capgo/capacitor-live-activities für die native Fähigkeit in @capgo/capacitor-live-activities, @capgo/capacitor-live-activities für die Implementierungsdetails in @capgo/capacitor-live-activities, Mit @capgo/capacitor-video-player für die native Fähigkeit in @capgo/capacitor-video-player und @capgo/capacitor-video-player für die Implementierungsdetails in @capgo/capacitor-video-player.