开始使用
复制一个包含安装步骤和本插件的完整Markdown指南的设置提示。
Set up this Capacitor plugin in the project.
Use the package manager already used by the project.
Install these package(s): `@capgo/native-audio`
Run the required Capacitor sync/update step after installation.
Read this markdown guide for the full setup steps: https://raw.githubusercontent.com/Cap-go/website/refs/heads/main/apps/docs/src/content/docs/docs/plugins/native-audio/getting-started.mdx
Use that guide for platform-specific steps, native file edits, permissions, config changes, imports, and usage setup.
If that guide references other docs pages, read them too.
安装
安装bun add @capgo/native-audiobunx cap sync导入
导入import { NativeAudio } from '@capgo/native-audio';API 介绍
API 介绍configure
配置配置音频播放器
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.configure({} as ConfigureOptions);preload
预加载加载音频文件
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.preload({} as PreloadOptions);playOnce
一次播放播放音频文件一次,自动清理
用于简单的单次音频播放的方法,例如通知声音、UI反馈或其他不需要手动状态管理的短音频片段。
功能特点:
- 火灾放弃: 不需要手动预加载、播放、停止或卸载
- 自动清理: 资产在播放完成后自动卸载
- 可选文件删除: 可以删除播放后本地文件 (对临时文件有用)
- Returns assetId: 可以在需要时仍然控制播放 (暂停, 停止等)
用例:
- 通知声音
- UI 声音效果 (按钮点击, 警告)
- 只播放一次的短音频
- 需要清理的临时音频文件
与普通play() 的比较:
play(): 需要手动预加载, 播放, 和卸载步骤playOnce(): 使用单个调用自动处理所有内容
import { NativeAudio } from '@capgo/native-audio';
// Simple one-shot playbackawait NativeAudio.playOnce({ assetPath: 'audio/notification.mp3' });
// Play and delete the file after completionawait NativeAudio.playOnce({ assetPath: 'file:///path/to/temp/audio.mp3', isUrl: true, deleteAfterPlay: true});
// Get the assetId to control playbackconst { assetId } = await NativeAudio.playOnce({ assetPath: 'audio/long-track.mp3', autoPlay: true});// Later, you can stop it manually if neededawait NativeAudio.stop({ assetId });isPreloaded
“isPreloaded”检查音频文件是否已预加载
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.isPreloaded({} as PreloadOptions);play
“play”播放音频文件
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.play({} as AssetPlayOptions);pause
“pause”暂停音频文件
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.pause({} as AssetPauseOptions);resume
“resume”恢复音频文件
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.resume({} as AssetResumeOptions);loop
循环停止音频文件
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.loop({} as Assets);stop
停止停止音频文件
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.stop({} as AssetStopOptions);unload
卸载卸载音频文件
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.unload({} as Assets);setVolume
设置音量设置音频文件的音量
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.setVolume({} as AssetVolume);setRate
Section titled “setRate”设置音频文件的播放速度
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.setRate({} as AssetRate);setCurrentTime
Section titled “setCurrentTime”设置音频文件的当前时间
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.setCurrentTime({} as AssetSetTime);getCurrentTime
Section titled “getCurrentTime”获取音频文件的当前时间
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.getCurrentTime({} as Assets);getDuration
Section titled “getDuration”获取音频文件的时长(秒)
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.getDuration({} as Assets);isPlaying
Section titled “isPlaying”检查音频文件是否正在播放
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.isPlaying({} as Assets);clearCache
Section titled “clearCache”清除远程音频文件的缓存
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.clearCache();setDebugMode
Section titled “setDebugMode”设置调试模式日志
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.setDebugMode({} as { enabled: boolean });deinitPlugin
Section titled “deinitPlugin”销毁插件并恢复原始音频会话设置 此方法停止所有正在播放的音频并恢复插件修改的音频会话设置 在需要确保与其他音频插件兼容时使用
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.deinitPlugin();类型参考
类型参考部分ConfigureOptions
配置选项export interface ConfigureOptions { /** * focus the audio with Audio Focus */ focus?: boolean; /** * Play the audio in the background */ background?: boolean; /** * Ignore silent mode, works only on iOS setting this will nuke other audio apps */ ignoreSilent?: boolean; /** * Show audio playback in the notification center (iOS and Android) * When enabled, displays audio metadata (title, artist, album, artwork) in the system notification * and Control Center (iOS) or lock screen. * * **Important iOS Behavior:** * Enabling this option changes the audio session category to `.playback` with `.default` mode, * which means your app's audio will **interrupt** other apps' audio (like background music from * Spotify, Apple Music, etc.) instead of mixing with it. This is required for the Now Playing * info to appear in Control Center and on the lock screen. * * **Trade-offs:** * - `showNotification: true` → Shows Now Playing controls, but interrupts other audio * - `showNotification: false` → Audio mixes with other apps, but no Now Playing controls * * Use this when your app is the primary audio source (music players, podcast apps, etc.). * Disable this for secondary audio like sound effects or notification sounds where mixing * with background music is preferred. * * @see https://github.com/Cap-go/capacitor-native-audio/issues/202 */ showNotification?: boolean; /** * Enable background audio playback (Android only) * * When enabled, audio will continue playing when the app is backgrounded or the screen is locked. * The plugin will skip the automatic pause/resume logic that normally occurs when the app * enters the background or returns to the foreground. * * **Important Android Requirements:** * To use background playback on Android, your app must: * 1. Declare the required permissions in `AndroidManifest.xml`: * - `<uses-permission android:name="android.permission.FOREGROUND_SERVICE" />` * - `<uses-permission android:name="android.permission.FOREGROUND_SERVICE_MEDIA_PLAYBACK" />` * - `<uses-permission android:name="android.permission.WAKE_LOCK" />` * 2. Start a Foreground Service with a media-style notification before backgrounding * (the plugin does not automatically create or manage the foreground service) * 3. Use `showNotification: true` to display playback controls in the notification * * **Usage Example:** * ```typescript * await NativeAudio.configure({ * backgroundPlayback: true, * showNotification: true * }); * // Start your foreground service here * // Then preload and play audio as normal * ``` * * @default false * @platform Android * @since 8.2.0 */ backgroundPlayback?: boolean;}PreloadOptions
预加载选项export interface PreloadOptions { /** * Path to the audio file, relative path of the file, absolute url (file://) or remote url (https://) * Supported formats: * - MP3, WAV (all platforms) * - M3U8/HLS streams (iOS and Android) */ assetPath: string; /** * Asset Id, unique identifier of the file */ assetId: string; /** * Volume of the audio, between 0.1 and 1.0 */ volume?: number; /** * Audio channel number, default is 1 */ audioChannelNum?: number; /** * Is the audio file a URL, pass true if assetPath is a `file://` url * or a streaming URL (m3u8) */ isUrl?: boolean; /** * Metadata to display in the notification center when audio is playing. * Only used when `showNotification: true` is set in `configure()`. * * See {@link ConfigureOptions.showNotification} for important details about * how this affects audio mixing behavior on iOS. * * @see NotificationMetadata */ notificationMetadata?: NotificationMetadata; /** * Custom HTTP headers to include when fetching remote audio files. * Only used when isUrl is true and assetPath is a remote URL (http/https). * Example: { 'x-api-key': 'abc123', 'Authorization': 'Bearer token' } * * @since 7.10.0 */ headers?: Record<string, string>;}PlayOnceOptions
一次性播放选项export interface PlayOnceOptions { /** * Path to the audio file, relative path of the file, absolute url (file://) or remote url (https://) * Supported formats: * - MP3, WAV (all platforms) * - M3U8/HLS streams (iOS and Android) */ assetPath: string; /** * Volume of the audio, between 0.1 and 1.0 * @default 1.0 */ volume?: number; /** * Is the audio file a URL, pass true if assetPath is a `file://` url * or a streaming URL (m3u8) * @default false */ isUrl?: boolean; /** * Automatically start playback after loading * @default true */ autoPlay?: boolean; /** * Delete the audio file from disk after playback completes * Only works for local files (file:// URLs), ignored for remote URLs * @default false * @since 7.11.0 */ deleteAfterPlay?: boolean; /** * Metadata to display in the notification center when audio is playing. * Only used when `showNotification: true` is set in `configure()`. * * See {@link ConfigureOptions.showNotification} for important details about * how this affects audio mixing behavior on iOS. * * @see NotificationMetadata * @since 7.10.0 */ notificationMetadata?: NotificationMetadata; /** * Custom HTTP headers to include when fetching remote audio files. * Only used when isUrl is true and assetPath is a remote URL (http/https). * Example: { 'x-api-key': 'abc123', 'Authorization': 'Bearer token' } * * @since 7.10.0 */ headers?: Record<string, string>;}PlayOnceResult
一次性播放结果export interface PlayOnceResult { /** * The internally generated asset ID for this playback * Can be used to control playback (pause, stop, etc.) before completion */ assetId: string;}AssetPlayOptions
资源播放选项export interface AssetPlayOptions { /** * Asset Id, unique identifier of the file */ assetId: string; /** * Time to start playing the audio, in seconds */ time?: number; /** * Delay to start playing the audio, in seconds */ delay?: number;
/** * Volume of the audio, between 0.1 and 1.0 */ volume?: number;
/** * Whether to fade in the audio */ fadeIn?: boolean;
/** * Whether to fade out the audio */ fadeOut?: boolean;
/** * Fade in duration in seconds. * Only used if fadeIn is true. * Default is 1s. */ fadeInDuration?: number;
/** * Fade out duration in seconds. * Only used if fadeOut is true. * Default is 1s. */ fadeOutDuration?: number;
/** * Time in seconds from the start of the audio to start fading out. * Only used if fadeOut is true. * Default is fadeOutDuration before end of audio. */ fadeOutStartTime?: number;}AssetPauseOptions
资产暂停选项export interface AssetPauseOptions { /** * Asset Id, unique identifier of the file */ assetId: string;
/** * Whether to fade out the audio before pausing */ fadeOut?: boolean;
/** * Fade out duration in seconds. * Default is 1s. */ fadeOutDuration?: number;}AssetResumeOptions
资产恢复选项export interface AssetResumeOptions { /** * Asset Id, unique identifier of the file */ assetId: string;
/** * Whether to fade in the audio during resume */ fadeIn?: boolean;
/** * Fade in duration in seconds. * Default is 1s. */ fadeInDuration?: number;}Assets
资产export interface Assets { /** * Asset Id, unique identifier of the file */ assetId: string;}AssetStopOptions
资产停止选项export interface AssetStopOptions { /** * Asset Id, unique identifier of the file */ assetId: string;
/** * Whether to fade out the audio before stopping */ fadeOut?: boolean;
/** * Fade out duration in seconds. * Default is 1s. */ fadeOutDuration?: number;}AssetVolume
资产卷export interface AssetVolume { /** * Asset Id, unique identifier of the file */ assetId: string; /** * Volume of the audio, between 0.1 and 1.0 */ volume: number; /** * Time over which to fade to the target volume, in seconds. Default is 0s (immediate). */ duration?: number;}AssetRate
资产速率export interface AssetRate { /** * Asset Id, unique identifier of the file */ assetId: string; /** * Rate of the audio, between 0.1 and 1.0 */ rate: number;}AssetSetTime
资产设置时间export interface AssetSetTime { /** * Asset Id, unique identifier of the file */ assetId: string; /** * Time to set the audio, in seconds */ time: number;}真实数据来源
真实数据来源此页面是由插件生成的。 src/definitions.ts当公共API上游更改时,请重新运行同步。