API Channel 的 Endpoint
复制一个包含安装步骤和本插件的完整Markdown指南的设置提示。
Capgo 中的通道是管理应用程序更新的核心机制。在自托管模式下,您需要实现通道端点来处理设备分配、通道查询和通道管理操作。
了解通道
标题:了解通道通道允许您:
- 控制更新分发: 将不同应用程序版本分配给不同用户组
- : 在特定用户段中测试新功能A/B 测试
- __CAPGO_KEEP_0__: __CAPGO_KEEP_0__
- __CAPGO_KEEP_1__: __CAPGO_KEEP_1__
配置
在您的复制到剪贴板 capacitor.config.json:
{ "plugins": { "CapacitorUpdater": { "channelUrl": "https://myserver.com/api/channel_self" } }}该插件执行以下频道操作,需要您的端点处理:
1. 列出兼容频道(GET 请求)targetLanguage
protectedTokens
Section titled “1. 适配的通道列表(GET 请求)”当插件调用 listChannels(),它会发送一个 GET 请求来获取与设备兼容的所有通道。这将返回与设备环境(开发/生产,模拟器/真实设备)匹配的通道,并允许公共访问或自我分配。
// GET /api/channel_self// Headers:{ "Content-Type": "application/json"}
// Query parameters:interface ListChannelsRequest { app_id: string platform: "ios" | "android" | "electron" is_emulator: boolean is_prod: boolean key_id?: string}[ { "id": 1, "name": "production", "public": true, "allow_self_set": false }, { "id": 2, "name": "beta", "public": false, "allow_self_set": true }]了解通道类型
Section titled “了解通道类型”响应中包含两个重要的标志,每个标志对应一个通道:
-
public: true: 这是公共频道 默认频道. 设备无法自行将其分配到此频道中使用setChannel(). 如果设备移除其频道分配(使用unsetChannel()),它将自动从公共频道接收更新,如果它匹配设备的条件。 -
allow_self_set: true: 这是自行分配频道 。 设备可以明确将其分配到此频道中使用。 这对于测试、A/B测试或允许用户选择特定更新跟踪非常有用。setChannel()注意
2. 获取频道 (PUT 请求)
标题:2. 获取频道 (PUT 请求)当插件调用 getChannel(),它会发送一个 PUT 请求来检索设备当前的频道分配。
请求格式
标题:请求格式// PUT /api/channel_self// Headers:{ "Content-Type": "application/json"}
// Body:interface GetChannelRequest { device_id: string app_id: string platform: "ios" | "android" | "electron" plugin_version: string version_build: string version_code: string version_name: string is_emulator: boolean is_prod: boolean defaultChannel?: string channel?: string // For newer plugin versions, contains local channel override}响应格式
标题:响应格式{ "status": "ok", "channel": "production", "allowSet": true, "message": "", "error": ""}3. 设置频道 (POST 请求)
频道设置 (POST 请求) 的标题当插件调用 setChannel()时,它会发送一个 POST 请求来将设备分配到特定的频道。
请求格式
请求格式 的标题// POST /api/channel_selfinterface SetChannelRequest { device_id: string app_id: string channel: string platform: "ios" | "android" | "electron" plugin_version: string version_build: string version_code: string version_name: string is_emulator: boolean is_prod: boolean}响应格式
响应格式 的标题{ "status": "ok", "message": "Device assigned to channel successfully", "error": ""}错误情况
错误情况 的标题当设备尝试为自己分配一个公共频道(一个有 复制到剪贴板 当设备尝试为自己分配一个不允许自我分配的频道时: public: true复制到剪贴板
{ "status": "error", "error": "public_channel_self_set_not_allowed", "message": "This channel is public and does not allow device self-assignment. Unset the channel and the device will automatically use the public channel."}标题:4. 取消频道(DELETE 请求)
{ "status": "error", "error": "channel_self_set_not_allowed", "message": "This channel does not allow devices to self associate"},它会发送一个删除设备频道分配的 DELETE 请求。
请求格式__CAPGO_KEEP_0__ unsetChannel()__CAPGO_KEEP_0__
__CAPGO_KEEP_0__
Section titled “请求格式”// DELETE /api/channel_selfinterface UnsetChannelRequest { device_id: string app_id: string platform: "ios" | "android" | "electron" plugin_version: string version_build: string version_code: string version_name: string}以下是 JavaScript 中如何实现通道端点的示例代码:
interface ChannelRequest { device_id: string app_id: string channel?: string platform: "ios" | "android" | "electron" plugin_version: string version_build: string version_code: string version_name: string}
interface ChannelResponse { status: "ok" | "error" channel?: string allowSet?: boolean message?: string error?: string}
export const handler = async (event) => { const method = event.httpMethod || event.method const body = JSON.parse(event.body || '{}') as ChannelRequest
const { device_id, app_id, channel, platform } = body
try { switch (method) { case 'GET': return await getDeviceChannel(device_id, app_id)
case 'POST': return await setDeviceChannel(device_id, app_id, channel!, platform)
case 'DELETE': return await unsetDeviceChannel(device_id, app_id)
default: return { status: "error", error: "Method not allowed" } } } catch (error) { return { status: "error", error: error.message } }}
async function getDeviceChannel(deviceId: string, appId: string): Promise<ChannelResponse> { // Query your database for device channel assignment const assignment = await database.getDeviceChannel(deviceId, appId)
if (assignment) { return { status: "ok", channel: assignment.channel, allowSet: assignment.allowSelfAssign } }
// Return default channel if no assignment found return { status: "ok", channel: "production", // Your default channel allowSet: true }}
async function setDeviceChannel( deviceId: string, appId: string, channel: string, platform: string): Promise<ChannelResponse> { // Validate channel exists and allows self-assignment const channelConfig = await database.getChannelConfig(channel, appId)
if (!channelConfig) { return { status: "error", error: "Channel not found" } }
if (!channelConfig.allowDeviceSelfSet) { return { status: "error", error: "Channel does not allow self-assignment" } }
// Check platform restrictions if (platform === "ios" && !channelConfig.ios) { return { status: "error", error: "Channel not available for iOS" } }
if (platform === "android" && !channelConfig.android) { return { status: "error", error: "Channel not available for Android" } }
if (platform === "electron" && !channelConfig.electron) { return { status: "error", error: "Channel not available for Electron" } }
// Save the assignment await database.setDeviceChannel(deviceId, appId, channel)
return { status: "ok", message: "Device assigned to channel successfully" }}
async function unsetDeviceChannel(deviceId: string, appId: string): Promise<ChannelResponse> { // Remove device channel assignment await database.removeDeviceChannel(deviceId, appId)
return { status: "ok", message: "Device channel assignment removed" }}您的通道系统应支持以下配置选项:
interface ChannelConfig { name: string appId: string
// Platform targeting ios: boolean // Allow updates to iOS devices android: boolean // Allow updates to Android devices electron: boolean // Allow updates to Electron apps
// Device type restrictions allow_emulator: boolean // Allow updates on emulator/simulator devices allow_device: boolean // Allow updates on real/physical devices
// Build type restrictions allow_dev: boolean // Allow updates on development builds (is_prod=false) allow_prod: boolean // Allow updates on production builds (is_prod=true)
// Channel assignment public: boolean // Default channel - devices fall back to this when no override allowDeviceSelfSet: boolean // Allow devices to self-assign via setChannel()
// Update policies disableAutoUpdate: "major" | "minor" | "version_number" | "none" disableAutoUpdateUnderNative: boolean}设备过滤逻辑
Section titled “设备过滤逻辑”当列出兼容的频道(GET请求)时,您应该根据以下条件过滤频道:
- 平台检查:频道必须允许设备的平台(
ios,android或electron) - 设备类型检查:
- 如果
is_emulator=true:频道必须有allow_emulator=true - 如果
is_emulator=false:频道必须有allow_device=true
- 如果
- 构建类型检查:
- 如果
is_prod=true:频道必须有allow_prod=true - If
is_prod=false: 必须在频道中allow_dev=true
- 如果
- Visibility check: 频道必须是
public=trueORallow_device_self_set=true
// Example filtering logicfunction getCompatibleChannels( platform: 'ios' | 'android' | 'electron', isEmulator: boolean, isProd: boolean, channels: ChannelConfig[]): ChannelConfig[] { return channels.filter(channel => { // Platform check if (!channel[platform]) return false
// Device type check if (isEmulator && !channel.allow_emulator) return false if (!isEmulator && !channel.allow_device) return false
// Build type check if (isProd && !channel.allow_prod) return false if (!isProd && !channel.allow_dev) return false
// Must be accessible (public or self-assignable) if (!channel.public && !channel.allowDeviceSelfSet) return false
return true })}数据库架构示例
标题:数据库架构示例您需要存储频道配置和设备分配:
-- Channels tableCREATE TABLE channels ( id SERIAL PRIMARY KEY, name VARCHAR(255) NOT NULL, app_id VARCHAR(255) NOT NULL,
-- Platform targeting ios BOOLEAN DEFAULT true, android BOOLEAN DEFAULT true, electron BOOLEAN DEFAULT true,
-- Device type restrictions allow_emulator BOOLEAN DEFAULT true, -- Allow emulator/simulator devices allow_device BOOLEAN DEFAULT true, -- Allow real/physical devices
-- Build type restrictions allow_dev BOOLEAN DEFAULT true, -- Allow development builds allow_prod BOOLEAN DEFAULT true, -- Allow production builds
-- Channel assignment public BOOLEAN DEFAULT false, -- Default channel (fallback) allow_device_self_set BOOLEAN DEFAULT false, -- Allow self-assignment
-- Update policies disable_auto_update VARCHAR(50) DEFAULT 'none', disable_auto_update_under_native BOOLEAN DEFAULT false,
created_at TIMESTAMP DEFAULT NOW(), UNIQUE(name, app_id));
-- Device channel assignments tableCREATE TABLE device_channels ( id SERIAL PRIMARY KEY, device_id VARCHAR(255) NOT NULL, app_id VARCHAR(255) NOT NULL, channel_name VARCHAR(255) NOT NULL, assigned_at TIMESTAMP DEFAULT NOW(), UNIQUE(device_id, app_id));错误处理
标题:错误处理处理常见错误场景:
// Channel not found{ "status": "error", "error": "Channel 'beta' not found"}
// Self-assignment not allowed{ "status": "error", "error": "Channel does not allow device self-assignment"}
// Platform not supported{ "status": "error", "error": "Channel not available for this platform"}
// Invalid request{ "status": "error", "error": "Missing required field: device_id"}最佳实践
名为“最佳实践”的部分- 安全: 验证所有通道 assignments 与您的商业规则
- 日志: 为审计和调试目的记录所有通道操作
- 性能: 缓存通道配置以减少数据库查询
- 验证: 验证 device_id 和 app_id 的真实性
- 流量限制: 为防止滥用,实现流量限制
与更新的集成
标题:与更新的集成频道分配与您的 更新API端点当设备请求更新时,检查其频道分配以确定要服务的版本:
async function getUpdateForDevice(deviceId: string, appId: string) { // Get device's channel assignment const channelAssignment = await getDeviceChannel(deviceId, appId) const channel = channelAssignment.channel || 'production'
// Get the version assigned to this channel const channelVersion = await getChannelVersion(channel, appId)
return { version: channelVersion.version, url: channelVersion.url, checksum: channelVersion.checksum }}这创建了一个完整的自主频道管理系统,使您能够完全控制如何将更新分发给您的用户。
从频道API端点继续
标题:从频道API端点继续如果您正在使用 频道 API Endpoint 连接它来规划频道路由和阶段性发布 使用 @capgo/capacitor-updater 使用 @capgo/capacitor-updater 频道 频道 频道 频道 Beta 测试解决方案 用于 Beta 测试解决方案中的产品工作流程 使用 @__CAPGO_KEEP_0__/__CAPGO_KEEP_1__-updater 用于频道中的实现细节