跳过内容

开始使用

终端窗口
bun add @capgo/capacitor-audio-recorder
bunx cap sync

导入

导入
import { CapacitorAudioRecorder } from '@capgo/capacitor-audio-recorder';

API 简介

API 简介

startRecording

开始录音

使用设备麦克风开始录音。

import { CapacitorAudioRecorder } from '@capgo/capacitor-audio-recorder';
await CapacitorAudioRecorder.startRecording();

pauseRecording

暂停录音

暂停正在进行的录音。仅在 Android (API 24+)、iOS 和 Web 上可用。

import { CapacitorAudioRecorder } from '@capgo/capacitor-audio-recorder';
await CapacitorAudioRecorder.pauseRecording();

resumeRecording

恢复录音

恢复之前暂停的录音。

import { CapacitorAudioRecorder } from '@capgo/capacitor-audio-recorder';
await CapacitorAudioRecorder.resumeRecording();

停止当前录音并保存录音音频。

import { CapacitorAudioRecorder } from '@capgo/capacitor-audio-recorder';
await CapacitorAudioRecorder.stopRecording();

cancelRecording

标题:取消录音

取消当前录音并丢弃捕获的音频。

import { CapacitorAudioRecorder } from '@capgo/capacitor-audio-recorder';
await CapacitorAudioRecorder.cancelRecording();

getRecordingStatus

标题:获取录音状态

获取当前录音状态。

import { CapacitorAudioRecorder } from '@capgo/capacitor-audio-recorder';
await CapacitorAudioRecorder.getRecordingStatus();

getCurrentAmplitude

标题:获取当前振幅

获取当前输入振幅(麦克风水平)作为一个归一化的数字 在范围内。 [0, 1] 范围。

适用于驱动实时可视化,如VU计数器或波形图 在录制时。返回 0 当没有录制时。设计用于 UI-率轮询 — 60-100 ms间隔是一个很好的起始点 波形。避免在紧密循环中调用它;每次调用都会跨越 JS/本机桥梁。

import { CapacitorAudioRecorder } from '@capgo/capacitor-audio-recorder';
await CapacitorAudioRecorder.getCurrentAmplitude();

返回当前访问麦克风的权限状态。

import { CapacitorAudioRecorder } from '@capgo/capacitor-audio-recorder';
await CapacitorAudioRecorder.checkPermissions();

请求访问麦克风的权限。

import { CapacitorAudioRecorder } from '@capgo/capacitor-audio-recorder';
await CapacitorAudioRecorder.requestPermissions();

类型参考

类型参考

StartRecordingOptions

开始录制选项

接受的选项

export interface StartRecordingOptions {
/**
* The audio session category options for recording. Only available on iOS.
*
* @since 1.0.0
*/
audioSessionCategoryOptions?: AudioSessionCategoryOption[];
/**
* The audio session mode for recording. Only available on iOS.
*
* @since 1.0.0
*/
audioSessionMode?: AudioSessionMode;
/**
* The audio bit rate in bytes per second.
* Only available on Android and iOS.
*
* @since 1.0.0
*/
bitRate?: number;
/**
* The audio sample rate in Hz.
* Only available on Android and iOS.
*
* @since 1.0.0
*/
sampleRate?: number;
}

StopRecordingResult

停止录制结果

返回的结果

export interface StopRecordingResult {
/**
* The recorded audio as a Blob. Only available on Web.
*
* @since 1.0.0
*/
blob?: Blob;
/**
* The duration of the recording in milliseconds.
*
* @since 1.0.0
*/
duration?: number;
/**
* The URI pointing to the recorded file. Only available on Android and iOS.
*
* @since 1.0.0
*/
uri?: string;
}

GetRecordingStatusResult

获取录制状态结果

返回的结果

export interface GetRecordingStatusResult {
/**
* The current recording status.
*
* @since 1.0.0
*/
status: RecordingStatus;
}

GetCurrentAmplitudeResult

获取当前振幅结果

返回的结果

export interface GetCurrentAmplitudeResult {
/**
* The current input amplitude normalized to the `[0, 1]` range, where `0`
* represents silence and `1` represents the maximum level the platform can
* report. The value is `0` when no recording is active.
*
* Note: the source signal differs between platforms — Android reports the
* peak sample amplitude since the last call, iOS reports the average power
* in dB converted to linear, and Web reports the RMS of the latest frame.
* Consumers that need cross-platform parity may want to apply a
* per-platform scaling curve.
*
* @since 8.1.0
*/
value: number;
}

PermissionStatus

标题:权限状态

由 和 返回的权限信息。

export interface PermissionStatus {
/**
* The permission state for audio recording.
*
* @since 1.0.0
*/
recordAudio: PermissionState;
}

RecordingErrorEvent

标题:录制错误事件

在录制过程中发生错误时发出的事件。

export interface RecordingErrorEvent {
/**
* The error message.
*
* @since 1.0.0
*/
message: string;
}

RecordingStoppedEvent

标题:录制停止事件

录制完成时发出的事件。

export type RecordingStoppedEvent = StopRecordingResult;

AudioSessionCategoryOption

标题:音频会话类别选项

iOS 上可用的音频会话类别选项。

export enum AudioSessionCategoryOption {
AllowAirPlay = 'ALLOW_AIR_PLAY',
AllowBluetooth = 'ALLOW_BLUETOOTH',
AllowBluetoothA2DP = 'ALLOW_BLUETOOTH_A2DP',
DefaultToSpeaker = 'DEFAULT_TO_SPEAKER',
DuckOthers = 'DUCK_OTHERS',
InterruptSpokenAudioAndMixWithOthers = 'INTERRUPT_SPOKEN_AUDIO_AND_MIX_WITH_OTHERS',
MixWithOthers = 'MIX_WITH_OTHERS',
OverrideMutedMicrophoneInterruption = 'OVERRIDE_MUTED_MICROPHONE_INTERRUPTION',
}

AudioSessionMode

音频会话模式

iOS 上可用的音频会话模式。

export enum AudioSessionMode {
Default = 'DEFAULT',
GameChat = 'GAME_CHAT',
Measurement = 'MEASUREMENT',
SpokenAudio = 'SPOKEN_AUDIO',
VideoChat = 'VIDEO_CHAT',
VideoRecording = 'VIDEO_RECORDING',
VoiceChat = 'VOICE_CHAT',
}

RecordingStatus

录音状态

录音状态。

export enum RecordingStatus {
Inactive = 'INACTIVE',
Recording = 'RECORDING',
Paused = 'PAUSED',
}

Platform permission states supported by Capacitor.

export type PermissionState = 'prompt' | 'prompt-with-rationale' | 'granted' | 'denied';

本页面由插件生成 src/definitions.ts当上游的公共API发生变化时,请重新同步