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설치

설치
터미널 창
bun add @capgo/native-audio
bunx cap sync

Import

Import
import { NativeAudio } from '@capgo/native-audio';

API 개요

API 개요

configure

설정

음악 재생기를 설정

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.configure({} as ConfigureOptions);

음악 파일을 로드

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.preload({} as PreloadOptions);

음악 파일을 한 번만 재생하고 자동으로 삭제

단일 음성 재생을 위한 메소드, 예를 들어 알림 소음, UI 피드백, 또는 다른 짧은 오디오 클립에 사용됩니다. 이 오디오 클립은 수동적인 상태 관리가 필요하지 않습니다.

기능:

  • Fire-and-forget: 수동적으로 로드, 재생, 중지, 또는 언로드할 필요가 없습니다.
  • 자동 정리: 재생이 완료되면 자원은 자동으로 언로드됩니다.
  • 선택적 파일 삭제: 재생이 완료된 후 로컬 파일을 삭제할 수 있습니다 (임시 파일에 유용합니다).
  • 자산 ID 반환: 필요한 경우 재생을 제어할 수 있습니다 (일시 중지, 중지 등).

사용 사례:

  • 알림 소음
  • UI 소음 효과 (버튼 클릭, 경고)
  • 단발성 오디오 클립
  • 임시 오디오 파일

정규 play()와의 비교

  • play()수동으로 preload, play, unload 단계가 필요합니다
  • playOnce()단일 호출로 자동으로 처리
import { NativeAudio } from '@capgo/native-audio';
// Simple one-shot playback
await NativeAudio.playOnce({ assetPath: 'audio/notification.mp3' });
// Play and delete the file after completion
await NativeAudio.playOnce({
assetPath: 'file:///path/to/temp/audio.mp3',
isUrl: true,
deleteAfterPlay: true
});
// Get the assetId to control playback
const { assetId } = await NativeAudio.playOnce({
assetPath: 'audio/long-track.mp3',
autoPlay: true
});
// Later, you can stop it manually if needed
await NativeAudio.stop({ assetId });

오디오 파일이 미리 로드되었는지 확인

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.isPreloaded({} as PreloadOptions);

오디오 파일 재생

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.play({} as AssetPlayOptions);

오디오 파일 일시 중단

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.pause({} as AssetPauseOptions);

오디오 파일 일시 재개

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.resume({} as AssetResumeOptions);

loop

반복

오디오 파일 중단

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.loop({} as Assets);

stop

중단

오디오 파일 중단

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.stop({} as AssetStopOptions);

음성 파일을 해제합니다.

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.unload({} as Assets);

음성 파일의 볼륨을 설정합니다.

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.setVolume({} as AssetVolume);

음성 파일의 속도 설정

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.setRate({} as AssetRate);

음성 파일의 현재 시간을 설정합니다.

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.setCurrentTime({} as AssetSetTime);

getCurrentTime

getCurrentTime 제목

오디오 파일의 현재 시간을 가져옵니다.

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.getCurrentTime({} as Assets);

오디오 파일의 길이를 초 단위로 가져옵니다.

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.getDuration({} as Assets);

클립보드 복사

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.isPlaying({} as Assets);

클립보드 복사

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.clearCache();

debug 모드 설정

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.setDebugMode({} as { enabled: boolean });

플러그인을 해제하고 원래 오디오 세션 설정을 복원합니다 이 메서드는 모든 오디오 재생을 중단하고 플러그인이 변경한 오디오 세션을 원래 상태로 되돌립니다 이 메서드를 사용하여 다른 오디오 플러그인과 호환성을 보장할 필요가 있을 때

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.deinitPlugin();

ConfigureOptions

설정 옵션 제목
export interface ConfigureOptions {
/**
* focus the audio with Audio Focus
*/
focus?: boolean;
/**
* Play the audio in the background
*/
background?: boolean;
/**
* Ignore silent mode, works only on iOS setting this will nuke other audio apps
*/
ignoreSilent?: boolean;
/**
* Show audio playback in the notification center (iOS and Android)
* When enabled, displays audio metadata (title, artist, album, artwork) in the system notification
* and Control Center (iOS) or lock screen.
*
* **Important iOS Behavior:**
* Enabling this option changes the audio session category to `.playback` with `.default` mode,
* which means your app's audio will **interrupt** other apps' audio (like background music from
* Spotify, Apple Music, etc.) instead of mixing with it. This is required for the Now Playing
* info to appear in Control Center and on the lock screen.
*
* **Trade-offs:**
* - `showNotification: true` → Shows Now Playing controls, but interrupts other audio
* - `showNotification: false` → Audio mixes with other apps, but no Now Playing controls
*
* Use this when your app is the primary audio source (music players, podcast apps, etc.).
* Disable this for secondary audio like sound effects or notification sounds where mixing
* with background music is preferred.
*
* @see https://github.com/Cap-go/capacitor-native-audio/issues/202
*/
showNotification?: boolean;
/**
* Enable background audio playback (Android only)
*
* When enabled, audio will continue playing when the app is backgrounded or the screen is locked.
* The plugin will skip the automatic pause/resume logic that normally occurs when the app
* enters the background or returns to the foreground.
*
* **Important Android Requirements:**
* To use background playback on Android, your app must:
* 1. Declare the required permissions in `AndroidManifest.xml`:
* - `<uses-permission android:name="android.permission.FOREGROUND_SERVICE" />`
* - `<uses-permission android:name="android.permission.FOREGROUND_SERVICE_MEDIA_PLAYBACK" />`
* - `<uses-permission android:name="android.permission.WAKE_LOCK" />`
* 2. Start a Foreground Service with a media-style notification before backgrounding
* (the plugin does not automatically create or manage the foreground service)
* 3. Use `showNotification: true` to display playback controls in the notification
*
* **Usage Example:**
* ```typescript
* await NativeAudio.configure({
* backgroundPlayback: true,
* showNotification: true
* });
* // Start your foreground service here
* // Then preload and play audio as normal
* ```
*
* @default false
* @platform Android
* @since 8.2.0
*/
backgroundPlayback?: boolean;
}
export interface PreloadOptions {
/**
* Path to the audio file, relative path of the file, absolute url (file://) or remote url (https://)
* Supported formats:
* - MP3, WAV (all platforms)
* - M3U8/HLS streams (iOS and Android)
*/
assetPath: string;
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
/**
* Volume of the audio, between 0.1 and 1.0
*/
volume?: number;
/**
* Audio channel number, default is 1
*/
audioChannelNum?: number;
/**
* Is the audio file a URL, pass true if assetPath is a `file://` url
* or a streaming URL (m3u8)
*/
isUrl?: boolean;
/**
* Metadata to display in the notification center when audio is playing.
* Only used when `showNotification: true` is set in `configure()`.
*
* See {@link ConfigureOptions.showNotification} for important details about
* how this affects audio mixing behavior on iOS.
*
* @see NotificationMetadata
*/
notificationMetadata?: NotificationMetadata;
/**
* Custom HTTP headers to include when fetching remote audio files.
* Only used when isUrl is true and assetPath is a remote URL (http/https).
* Example: { 'x-api-key': 'abc123', 'Authorization': 'Bearer token' }
*
* @since 7.10.0
*/
headers?: Record<string, string>;
}
export interface PlayOnceOptions {
/**
* Path to the audio file, relative path of the file, absolute url (file://) or remote url (https://)
* Supported formats:
* - MP3, WAV (all platforms)
* - M3U8/HLS streams (iOS and Android)
*/
assetPath: string;
/**
* Volume of the audio, between 0.1 and 1.0
* @default 1.0
*/
volume?: number;
/**
* Is the audio file a URL, pass true if assetPath is a `file://` url
* or a streaming URL (m3u8)
* @default false
*/
isUrl?: boolean;
/**
* Automatically start playback after loading
* @default true
*/
autoPlay?: boolean;
/**
* Delete the audio file from disk after playback completes
* Only works for local files (file:// URLs), ignored for remote URLs
* @default false
* @since 7.11.0
*/
deleteAfterPlay?: boolean;
/**
* Metadata to display in the notification center when audio is playing.
* Only used when `showNotification: true` is set in `configure()`.
*
* See {@link ConfigureOptions.showNotification} for important details about
* how this affects audio mixing behavior on iOS.
*
* @see NotificationMetadata
* @since 7.10.0
*/
notificationMetadata?: NotificationMetadata;
/**
* Custom HTTP headers to include when fetching remote audio files.
* Only used when isUrl is true and assetPath is a remote URL (http/https).
* Example: { 'x-api-key': 'abc123', 'Authorization': 'Bearer token' }
*
* @since 7.10.0
*/
headers?: Record<string, string>;
}
export interface PlayOnceResult {
/**
* The internally generated asset ID for this playback
* Can be used to control playback (pause, stop, etc.) before completion
*/
assetId: string;
}
export interface AssetPlayOptions {
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
/**
* Time to start playing the audio, in seconds
*/
time?: number;
/**
* Delay to start playing the audio, in seconds
*/
delay?: number;
/**
* Volume of the audio, between 0.1 and 1.0
*/
volume?: number;
/**
* Whether to fade in the audio
*/
fadeIn?: boolean;
/**
* Whether to fade out the audio
*/
fadeOut?: boolean;
/**
* Fade in duration in seconds.
* Only used if fadeIn is true.
* Default is 1s.
*/
fadeInDuration?: number;
/**
* Fade out duration in seconds.
* Only used if fadeOut is true.
* Default is 1s.
*/
fadeOutDuration?: number;
/**
* Time in seconds from the start of the audio to start fading out.
* Only used if fadeOut is true.
* Default is fadeOutDuration before end of audio.
*/
fadeOutStartTime?: number;
}
export interface AssetPauseOptions {
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
/**
* Whether to fade out the audio before pausing
*/
fadeOut?: boolean;
/**
* Fade out duration in seconds.
* Default is 1s.
*/
fadeOutDuration?: number;
}
export interface AssetResumeOptions {
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
/**
* Whether to fade in the audio during resume
*/
fadeIn?: boolean;
/**
* Fade in duration in seconds.
* Default is 1s.
*/
fadeInDuration?: number;
}
export interface Assets {
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
}
export interface AssetStopOptions {
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
/**
* Whether to fade out the audio before stopping
*/
fadeOut?: boolean;
/**
* Fade out duration in seconds.
* Default is 1s.
*/
fadeOutDuration?: number;
}
export interface AssetVolume {
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
/**
* Volume of the audio, between 0.1 and 1.0
*/
volume: number;
/**
* Time over which to fade to the target volume, in seconds. Default is 0s (immediate).
*/
duration?: number;
}
export interface AssetRate {
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
/**
* Rate of the audio, between 0.1 and 1.0
*/
rate: number;
}
export interface AssetSetTime {
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
/**
* Time to set the audio, in seconds
*/
time: number;
}

이 페이지는 플러그인의 생성된 페이지입니다. src/definitions.ts업스트림의 공공 API이 변경되면 다시 동기화 하십시오.