컨텐츠로 바로가기

시작하기

설치

설치
터미널 창
bun add @capgo/native-audio
bunx cap sync

수입

수입
import { NativeAudio } from '@capgo/native-audio';

API 개요

API 개요

configure

__설정__

음악 재생기를 설정

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.configure({} as ConfigureOptions);

preload

preload

__CAPGO_KEEP_0__ 파일을 로드하세요

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.preload({} as PreloadOptions);

playOnce

playOnce

__CAPGO_KEEP_0__ 파일을 자동으로 삭제하는 한 번만 재생하세요

단순한 오디오 재생을 위한 메소드입니다. 예를 들어 알림 소리, UI 피드백, 또는 다른 짧은 오디오 클립에 사용하세요.

기능:

  • 자동으로 재생하고 삭제하세요: 자동으로 삭제됩니다.
  • : 오디오 재생이 끝나면 자원은 자동으로 해제됩니다.__CAPGO_KEEP_0__ 삭제
  • protectedTokens: 재생이 끝난 후 로컬 파일을 삭제할 수 있습니다 (임시 파일에 유용합니다)
  • Returns assetId: 필요할 때 다시 재생할 수 있습니다 (일시 정지, 중단 등)

사용 사례:

  • 알림 소리
  • UI 소리 효과 (버튼 클릭, 경고 등)
  • 한 번만 재생하는 짧은 오디오 클립
  • 삭제해야 하는 임시 오디오 파일

정규 play()와의 비교:

  • play(): 수동으로 로드, 재생, 언로드 단계가 필요합니다
  • playOnce(): 단일 호출로 모든 것을 자동으로 처리합니다
import { NativeAudio } from '@capgo/native-audio';
// Simple one-shot playback
await NativeAudio.playOnce({ assetPath: 'audio/notification.mp3' });
// Play and delete the file after completion
await NativeAudio.playOnce({
assetPath: 'file:///path/to/temp/audio.mp3',
isUrl: true,
deleteAfterPlay: true
});
// Get the assetId to control playback
const { assetId } = await NativeAudio.playOnce({
assetPath: 'audio/long-track.mp3',
autoPlay: true
});
// Later, you can stop it manually if needed
await NativeAudio.stop({ assetId });

isPreloaded

isPreloaded

오디오 파일이 미리 로드되었는지 확인합니다.

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.isPreloaded({} as PreloadOptions);

play

play

오디오 파일을 재생합니다.

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.play({} as AssetPlayOptions);

pause

pause

오디오 파일을 일시 정지합니다.

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.pause({} as AssetPauseOptions);

resume

resume

오디오 파일을 재개합니다.

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.resume({} as AssetResumeOptions);

loop

루프

음악 파일을 중지합니다.

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.loop({} as Assets);

stop

중지

음악 파일을 중지합니다.

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.stop({} as AssetStopOptions);

unload

해제

음악 파일을 해제합니다.

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.unload({} as Assets);

setVolume

설정

음악 파일의 볼륨을 설정합니다.

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.setVolume({} as AssetVolume);

setRate

setRate

음악 파일의 속도 설정

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.setRate({} as AssetRate);

setCurrentTime

setCurrentTime

음악 파일의 현재 시간 설정

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.setCurrentTime({} as AssetSetTime);

getCurrentTime

getCurrentTime

음악 파일의 현재 시간 가져오기

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.getCurrentTime({} as Assets);

getDuration

getDuration

음악 파일의 길이 (초) 가져오기

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.getDuration({} as Assets);

isPlaying

isPlaying

음악 파일이 재생 중인지 확인합니다.

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.isPlaying({} as Assets);

clearCache

clearCache

원격 오디오 파일의 오디오 캐시를 삭제합니다.

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.clearCache();

setDebugMode

setDebugMode

디버그 모드 로깅을 설정합니다.

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.setDebugMode({} as { enabled: boolean });

deinitPlugin

deinitPlugin

플러그인을 초기화하고 원래 오디오 세션 설정을 복원합니다. 이 메서드는 모든 재생 중 오디오를 중단하고 플러그인이 변경한 오디오 세션 설정을 되돌립니다. 다른 오디오 플러그인과 호환성을 보장해야 하는 경우에만 사용하세요.

import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.deinitPlugin();

ConfigureOptions

설정 옵션 섹션
export interface ConfigureOptions {
/**
* focus the audio with Audio Focus
*/
focus?: boolean;
/**
* Play the audio in the background
*/
background?: boolean;
/**
* Ignore silent mode, works only on iOS setting this will nuke other audio apps
*/
ignoreSilent?: boolean;
/**
* Show audio playback in the notification center (iOS and Android)
* When enabled, displays audio metadata (title, artist, album, artwork) in the system notification
* and Control Center (iOS) or lock screen.
*
* **Important iOS Behavior:**
* Enabling this option changes the audio session category to `.playback` with `.default` mode,
* which means your app's audio will **interrupt** other apps' audio (like background music from
* Spotify, Apple Music, etc.) instead of mixing with it. This is required for the Now Playing
* info to appear in Control Center and on the lock screen.
*
* **Trade-offs:**
* - `showNotification: true` → Shows Now Playing controls, but interrupts other audio
* - `showNotification: false` → Audio mixes with other apps, but no Now Playing controls
*
* Use this when your app is the primary audio source (music players, podcast apps, etc.).
* Disable this for secondary audio like sound effects or notification sounds where mixing
* with background music is preferred.
*
* @see https://github.com/Cap-go/capacitor-native-audio/issues/202
*/
showNotification?: boolean;
/**
* Enable background audio playback (Android only)
*
* When enabled, audio will continue playing when the app is backgrounded or the screen is locked.
* The plugin will skip the automatic pause/resume logic that normally occurs when the app
* enters the background or returns to the foreground.
*
* **Important Android Requirements:**
* To use background playback on Android, your app must:
* 1. Declare the required permissions in `AndroidManifest.xml`:
* - `<uses-permission android:name="android.permission.FOREGROUND_SERVICE" />`
* - `<uses-permission android:name="android.permission.FOREGROUND_SERVICE_MEDIA_PLAYBACK" />`
* - `<uses-permission android:name="android.permission.WAKE_LOCK" />`
* 2. Start a Foreground Service with a media-style notification before backgrounding
* (the plugin does not automatically create or manage the foreground service)
* 3. Use `showNotification: true` to display playback controls in the notification
*
* **Usage Example:**
* ```typescript
* await NativeAudio.configure({
* backgroundPlayback: true,
* showNotification: true
* });
* // Start your foreground service here
* // Then preload and play audio as normal
* ```
*
* @default false
* @platform Android
* @since 8.2.0
*/
backgroundPlayback?: boolean;
}
export interface PreloadOptions {
/**
* Path to the audio file, relative path of the file, absolute url (file://) or remote url (https://)
* Supported formats:
* - MP3, WAV (all platforms)
* - M3U8/HLS streams (iOS and Android)
*/
assetPath: string;
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
/**
* Volume of the audio, between 0.1 and 1.0
*/
volume?: number;
/**
* Audio channel number, default is 1
*/
audioChannelNum?: number;
/**
* Is the audio file a URL, pass true if assetPath is a `file://` url
* or a streaming URL (m3u8)
*/
isUrl?: boolean;
/**
* Metadata to display in the notification center when audio is playing.
* Only used when `showNotification: true` is set in `configure()`.
*
* See {@link ConfigureOptions.showNotification} for important details about
* how this affects audio mixing behavior on iOS.
*
* @see NotificationMetadata
*/
notificationMetadata?: NotificationMetadata;
/**
* Custom HTTP headers to include when fetching remote audio files.
* Only used when isUrl is true and assetPath is a remote URL (http/https).
* Example: { 'x-api-key': 'abc123', 'Authorization': 'Bearer token' }
*
* @since 7.10.0
*/
headers?: Record<string, string>;
}
export interface PlayOnceOptions {
/**
* Path to the audio file, relative path of the file, absolute url (file://) or remote url (https://)
* Supported formats:
* - MP3, WAV (all platforms)
* - M3U8/HLS streams (iOS and Android)
*/
assetPath: string;
/**
* Volume of the audio, between 0.1 and 1.0
* @default 1.0
*/
volume?: number;
/**
* Is the audio file a URL, pass true if assetPath is a `file://` url
* or a streaming URL (m3u8)
* @default false
*/
isUrl?: boolean;
/**
* Automatically start playback after loading
* @default true
*/
autoPlay?: boolean;
/**
* Delete the audio file from disk after playback completes
* Only works for local files (file:// URLs), ignored for remote URLs
* @default false
* @since 7.11.0
*/
deleteAfterPlay?: boolean;
/**
* Metadata to display in the notification center when audio is playing.
* Only used when `showNotification: true` is set in `configure()`.
*
* See {@link ConfigureOptions.showNotification} for important details about
* how this affects audio mixing behavior on iOS.
*
* @see NotificationMetadata
* @since 7.10.0
*/
notificationMetadata?: NotificationMetadata;
/**
* Custom HTTP headers to include when fetching remote audio files.
* Only used when isUrl is true and assetPath is a remote URL (http/https).
* Example: { 'x-api-key': 'abc123', 'Authorization': 'Bearer token' }
*
* @since 7.10.0
*/
headers?: Record<string, string>;
}
export interface PlayOnceResult {
/**
* The internally generated asset ID for this playback
* Can be used to control playback (pause, stop, etc.) before completion
*/
assetId: string;
}
export interface AssetPlayOptions {
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
/**
* Time to start playing the audio, in seconds
*/
time?: number;
/**
* Delay to start playing the audio, in seconds
*/
delay?: number;
/**
* Volume of the audio, between 0.1 and 1.0
*/
volume?: number;
/**
* Whether to fade in the audio
*/
fadeIn?: boolean;
/**
* Whether to fade out the audio
*/
fadeOut?: boolean;
/**
* Fade in duration in seconds.
* Only used if fadeIn is true.
* Default is 1s.
*/
fadeInDuration?: number;
/**
* Fade out duration in seconds.
* Only used if fadeOut is true.
* Default is 1s.
*/
fadeOutDuration?: number;
/**
* Time in seconds from the start of the audio to start fading out.
* Only used if fadeOut is true.
* Default is fadeOutDuration before end of audio.
*/
fadeOutStartTime?: number;
}
export interface AssetPauseOptions {
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
/**
* Whether to fade out the audio before pausing
*/
fadeOut?: boolean;
/**
* Fade out duration in seconds.
* Default is 1s.
*/
fadeOutDuration?: number;
}

AssetResumeOptions

자산 재개 옵션
export interface AssetResumeOptions {
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
/**
* Whether to fade in the audio during resume
*/
fadeIn?: boolean;
/**
* Fade in duration in seconds.
* Default is 1s.
*/
fadeInDuration?: number;
}

Assets

자산
export interface Assets {
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
}

AssetStopOptions

자산 중지 옵션
export interface AssetStopOptions {
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
/**
* Whether to fade out the audio before stopping
*/
fadeOut?: boolean;
/**
* Fade out duration in seconds.
* Default is 1s.
*/
fadeOutDuration?: number;
}

AssetVolume

자산 볼륨
export interface AssetVolume {
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
/**
* Volume of the audio, between 0.1 and 1.0
*/
volume: number;
/**
* Time over which to fade to the target volume, in seconds. Default is 0s (immediate).
*/
duration?: number;
}

AssetRate

자산 속도
export interface AssetRate {
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
/**
* Rate of the audio, between 0.1 and 1.0
*/
rate: number;
}
export interface AssetSetTime {
/**
* Asset Id, unique identifier of the file
*/
assetId: string;
/**
* Time to set the audio, in seconds
*/
time: number;
}

진실의 근원

진실의 근원

이 페이지는 플러그인의 src/definitions.ts공개 API이 업스트림에서 변경될 때 다시 동기화 하십시오.