はじめに
このプラグインのインストール手順とフルマークダウンガイドを含むセットアッププロンプトをコピーする。
Set up this Capacitor plugin in the project.
Use the package manager already used by the project.
Install these package(s): `@capgo/native-audio`
Run the required Capacitor sync/update step after installation.
Read this markdown guide for the full setup steps: https://raw.githubusercontent.com/Cap-go/website/refs/heads/main/apps/docs/src/content/docs/docs/plugins/native-audio/getting-started.mdx
Use that guide for platform-specific steps, native file edits, permissions, config changes, imports, and usage setup.
If that guide references other docs pages, read them too.
インストール
インストールbun add @capgo/native-audiobunx cap syncインポート
インポートimport { NativeAudio } from '@capgo/native-audio';API オーバービュー
API オーバービューconfigure
設定オーディオプレーヤーの設定
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.configure({} as ConfigureOptions);preload
プリロードセクションオーディオファイルの読み込み
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.preload({} as PreloadOptions);playOnce
再生一回セクションオーディオファイルの自動再生とクリーンアップ
通知音、UIフィードバック、または他の短いオーディオクリップなどの単一ショットオーディオ再生用に設計されたメソッド オーディオ再生の手動状態管理が必要ない場合に使用します。
主な機能:
- Fire-and-forget: マニュアルのプリロード、再生、停止、アンロードが必要ありません。
- Auto-cleanup: 再生が完了した後、資産は自動的にアンロードされます。
- オプションファイルの削除: 再生後ローカルファイルを削除できます (一時ファイルなど)
- Returns assetId: 必要に応じて再生を制御できます (一時停止、停止など)
Use Cases:
- 通知音
- UIサウンドエフェクト (ボタンクリック、警告など)
- 再生が1回だけの短いオーディオクリップ
- 一時的なオーディオファイルを削除する必要がある
play()と比較:
play(): 手動でプリロード、再生、アンロードのステップが必要ですplayOnce(): 単一の呼び出しで自動的に処理されます
import { NativeAudio } from '@capgo/native-audio';
// Simple one-shot playbackawait NativeAudio.playOnce({ assetPath: 'audio/notification.mp3' });
// Play and delete the file after completionawait NativeAudio.playOnce({ assetPath: 'file:///path/to/temp/audio.mp3', isUrl: true, deleteAfterPlay: true});
// Get the assetId to control playbackconst { assetId } = await NativeAudio.playOnce({ assetPath: 'audio/long-track.mp3', autoPlay: true});// Later, you can stop it manually if neededawait NativeAudio.stop({ assetId });isPreloaded
isPreloadedオーディオファイルが事前に読み込まれているかどうかを確認します。
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.isPreloaded({} as PreloadOptions);play
playオーディオファイルを再生します。
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.play({} as AssetPlayOptions);pause
pauseオーディオファイルの再生を一時停止します。
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.pause({} as AssetPauseOptions);resume
resumeオーディオファイルの再生を再開します。
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.resume({} as AssetResumeOptions);loop
ループオーディオファイルを停止する
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.loop({} as Assets);stop
停止オーディオファイルを停止する
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.stop({} as AssetStopOptions);unload
オーディオファイルをアンロードするクリップボードにコピー
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.unload({} as Assets);setVolume
オーディオファイルの音量を設定するクリップボードにコピー
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.setVolume({} as AssetVolume);setRate
「setRate」セクションオーディオファイルのレートを設定します
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.setRate({} as AssetRate);setCurrentTime
「setCurrentTime」セクションオーディオファイルの現在時刻を設定します
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.setCurrentTime({} as AssetSetTime);getCurrentTime
「getCurrentTime」セクションオーディオファイルの現在時刻を取得します
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.getCurrentTime({} as Assets);getDuration
「getDuration」セクションオーディオファイルの長さ(秒)を取得します
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.getDuration({} as Assets);isPlaying
isPlaying再生中かどうかを確認する
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.isPlaying({} as Assets);clearCache
clearCacheリモートオーディオファイルのキャッシュをクリアする
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.clearCache();setDebugMode
setDebugModeデバッグモードのログを設定する
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.setDebugMode({} as { enabled: boolean });deinitPlugin
deinitPluginプラグインを初期化し、元のオーディオセッションの設定を復元する このメソッドは、再生中のオーディオをすべて停止し、プラグインが変更したオーディオセッションの設定を元に戻します 他のオーディオプラグインと互換性を確保する必要がある場合に使用してください。
import { NativeAudio } from '@capgo/native-audio';
await NativeAudio.deinitPlugin();種類の参照
種類の参照ConfigureOptions
ConfigureOptionsのセクションexport interface ConfigureOptions { /** * focus the audio with Audio Focus */ focus?: boolean; /** * Play the audio in the background */ background?: boolean; /** * Ignore silent mode, works only on iOS setting this will nuke other audio apps */ ignoreSilent?: boolean; /** * Show audio playback in the notification center (iOS and Android) * When enabled, displays audio metadata (title, artist, album, artwork) in the system notification * and Control Center (iOS) or lock screen. * * **Important iOS Behavior:** * Enabling this option changes the audio session category to `.playback` with `.default` mode, * which means your app's audio will **interrupt** other apps' audio (like background music from * Spotify, Apple Music, etc.) instead of mixing with it. This is required for the Now Playing * info to appear in Control Center and on the lock screen. * * **Trade-offs:** * - `showNotification: true` → Shows Now Playing controls, but interrupts other audio * - `showNotification: false` → Audio mixes with other apps, but no Now Playing controls * * Use this when your app is the primary audio source (music players, podcast apps, etc.). * Disable this for secondary audio like sound effects or notification sounds where mixing * with background music is preferred. * * @see https://github.com/Cap-go/capacitor-native-audio/issues/202 */ showNotification?: boolean; /** * Enable background audio playback (Android only) * * When enabled, audio will continue playing when the app is backgrounded or the screen is locked. * The plugin will skip the automatic pause/resume logic that normally occurs when the app * enters the background or returns to the foreground. * * **Important Android Requirements:** * To use background playback on Android, your app must: * 1. Declare the required permissions in `AndroidManifest.xml`: * - `<uses-permission android:name="android.permission.FOREGROUND_SERVICE" />` * - `<uses-permission android:name="android.permission.FOREGROUND_SERVICE_MEDIA_PLAYBACK" />` * - `<uses-permission android:name="android.permission.WAKE_LOCK" />` * 2. Start a Foreground Service with a media-style notification before backgrounding * (the plugin does not automatically create or manage the foreground service) * 3. Use `showNotification: true` to display playback controls in the notification * * **Usage Example:** * ```typescript * await NativeAudio.configure({ * backgroundPlayback: true, * showNotification: true * }); * // Start your foreground service here * // Then preload and play audio as normal * ``` * * @default false * @platform Android * @since 8.2.0 */ backgroundPlayback?: boolean;}PreloadOptions
PreloadOptionsのセクションexport interface PreloadOptions { /** * Path to the audio file, relative path of the file, absolute url (file://) or remote url (https://) * Supported formats: * - MP3, WAV (all platforms) * - M3U8/HLS streams (iOS and Android) */ assetPath: string; /** * Asset Id, unique identifier of the file */ assetId: string; /** * Volume of the audio, between 0.1 and 1.0 */ volume?: number; /** * Audio channel number, default is 1 */ audioChannelNum?: number; /** * Is the audio file a URL, pass true if assetPath is a `file://` url * or a streaming URL (m3u8) */ isUrl?: boolean; /** * Metadata to display in the notification center when audio is playing. * Only used when `showNotification: true` is set in `configure()`. * * See {@link ConfigureOptions.showNotification} for important details about * how this affects audio mixing behavior on iOS. * * @see NotificationMetadata */ notificationMetadata?: NotificationMetadata; /** * Custom HTTP headers to include when fetching remote audio files. * Only used when isUrl is true and assetPath is a remote URL (http/https). * Example: { 'x-api-key': 'abc123', 'Authorization': 'Bearer token' } * * @since 7.10.0 */ headers?: Record<string, string>;}PlayOnceOptions
PlayOnceOptionsのセクションexport interface PlayOnceOptions { /** * Path to the audio file, relative path of the file, absolute url (file://) or remote url (https://) * Supported formats: * - MP3, WAV (all platforms) * - M3U8/HLS streams (iOS and Android) */ assetPath: string; /** * Volume of the audio, between 0.1 and 1.0 * @default 1.0 */ volume?: number; /** * Is the audio file a URL, pass true if assetPath is a `file://` url * or a streaming URL (m3u8) * @default false */ isUrl?: boolean; /** * Automatically start playback after loading * @default true */ autoPlay?: boolean; /** * Delete the audio file from disk after playback completes * Only works for local files (file:// URLs), ignored for remote URLs * @default false * @since 7.11.0 */ deleteAfterPlay?: boolean; /** * Metadata to display in the notification center when audio is playing. * Only used when `showNotification: true` is set in `configure()`. * * See {@link ConfigureOptions.showNotification} for important details about * how this affects audio mixing behavior on iOS. * * @see NotificationMetadata * @since 7.10.0 */ notificationMetadata?: NotificationMetadata; /** * Custom HTTP headers to include when fetching remote audio files. * Only used when isUrl is true and assetPath is a remote URL (http/https). * Example: { 'x-api-key': 'abc123', 'Authorization': 'Bearer token' } * * @since 7.10.0 */ headers?: Record<string, string>;}PlayOnceResult
PlayOnceResultのセクションexport interface PlayOnceResult { /** * The internally generated asset ID for this playback * Can be used to control playback (pause, stop, etc.) before completion */ assetId: string;}AssetPlayOptions
AssetPlayOptionsのセクションexport interface AssetPlayOptions { /** * Asset Id, unique identifier of the file */ assetId: string; /** * Time to start playing the audio, in seconds */ time?: number; /** * Delay to start playing the audio, in seconds */ delay?: number;
/** * Volume of the audio, between 0.1 and 1.0 */ volume?: number;
/** * Whether to fade in the audio */ fadeIn?: boolean;
/** * Whether to fade out the audio */ fadeOut?: boolean;
/** * Fade in duration in seconds. * Only used if fadeIn is true. * Default is 1s. */ fadeInDuration?: number;
/** * Fade out duration in seconds. * Only used if fadeOut is true. * Default is 1s. */ fadeOutDuration?: number;
/** * Time in seconds from the start of the audio to start fading out. * Only used if fadeOut is true. * Default is fadeOutDuration before end of audio. */ fadeOutStartTime?: number;}AssetPauseOptions
資産停止オプションexport interface AssetPauseOptions { /** * Asset Id, unique identifier of the file */ assetId: string;
/** * Whether to fade out the audio before pausing */ fadeOut?: boolean;
/** * Fade out duration in seconds. * Default is 1s. */ fadeOutDuration?: number;}AssetResumeOptions
資産再開オプションexport interface AssetResumeOptions { /** * Asset Id, unique identifier of the file */ assetId: string;
/** * Whether to fade in the audio during resume */ fadeIn?: boolean;
/** * Fade in duration in seconds. * Default is 1s. */ fadeInDuration?: number;}Assets
資産export interface Assets { /** * Asset Id, unique identifier of the file */ assetId: string;}AssetStopOptions
資産停止オプションexport interface AssetStopOptions { /** * Asset Id, unique identifier of the file */ assetId: string;
/** * Whether to fade out the audio before stopping */ fadeOut?: boolean;
/** * Fade out duration in seconds. * Default is 1s. */ fadeOutDuration?: number;}AssetVolume
資産ボリュームexport interface AssetVolume { /** * Asset Id, unique identifier of the file */ assetId: string; /** * Volume of the audio, between 0.1 and 1.0 */ volume: number; /** * Time over which to fade to the target volume, in seconds. Default is 0s (immediate). */ duration?: number;}AssetRate
資産レートexport interface AssetRate { /** * Asset Id, unique identifier of the file */ assetId: string; /** * Rate of the audio, between 0.1 and 1.0 */ rate: number;}AssetSetTime
アセットセットタイムexport interface AssetSetTime { /** * Asset Id, unique identifier of the file */ assetId: string; /** * Time to set the audio, in seconds */ time: number;}真実の源
真実の源このページはプラグインから生成されています。 src/definitions.tsパブリック API がアップストリームで変更された場合に再度同期を実行してください。